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121. Ice mining - in Wormholes [original thread]
Mr Kidd wrote: Jess Tanner wrote: Confirmed there is loads of safe ice in w-space, but only in c5's, feel free to bring your mackinaws and hulks out. Everyone in c5's are blue and friendly to new people, just ask in local and they will surel...
- by Tabris Katz - at 2013.09.15 10:31:00
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122. Titan Doomsday Idea - in Player Features and Ideas Discussion [original thread]
Rowells wrote: Dairokuten Maoh wrote: Jason Itiner wrote: This needs to be differentiated racially to fit with the current scheme. For the Amarr, a big-ass solid-state laser works fine, dealing thermal/EM damage, as usual. For the Caldar...
- by Tabris Katz - at 2013.08.03 11:12:00
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123. High-Sec Cancer - in Player Features and Ideas Discussion [original thread]
Lair Osen wrote: SOLUTION New mid slot module when active it prevents you from moving and increases your mass by 10-100 times, significantly reducing the effect of bumping Actually there are already low slot modules that kind of do that, ...
- by Tabris Katz - at 2013.08.03 11:05:00
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124. Rust - in Player Features and Ideas Discussion [original thread]
Oxidation issues aside, it would be interesting to more battle damage on ships as they hit structure instead of flames coming out of a single spot. Like impact craters on the ship from missile/ballistic ammo hits or scorch marks from lasers. On to...
- by Tabris Katz - at 2013.07.02 19:32:00
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125. T3 Mining Barge - in Player Features and Ideas Discussion [original thread]
A T3 mining barge? Now that is an interesting idea. You could make so each subsystem gears for mining a different object. So instead of offensive subsystems you have mining subsystems. One makes good for rock, another for gas, a third of ice, and ...
- by Tabris Katz - at 2013.07.02 19:22:00
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126. Icon Rendering Corrupted on Mac Hardware - Call for information - in Macintosh [original thread]
CCP TerrorShark wrote: I have a reproduction in house here now thanks to your guys help, all the hardware configs and item breakdowns where invaluable. Passed this along to a programmer to take a dig into so hopefully we will have a solution ...
- by Tabris Katz - at 2013.07.02 16:08:00
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127. Icon Rendering Corrupted on Mac Hardware - Call for information - in Macintosh [original thread]
I forgot to mention some other effected icons in my previous post. They include hackable structures from Data and Relic sites.
- by Tabris Katz - at 2013.06.27 06:48:00
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128. Icon Rendering Corrupted on Mac Hardware - Call for information - in Macintosh [original thread]
CCP thank you for looking into this. To answer you first question, yes I'm still having issues with certain items not having their correct icon appearing. I've cleared the cache several times and it does not fix the problem. As to when this pro...
- by Tabris Katz - at 2013.06.26 22:01:00
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129. [Proposal] Scripts for Micro Jump Drives - in Player Features and Ideas Discussion [original thread]
So this is an idea some corp mates and I came up with and I thought it was worth putting on the board, scripts for Micro Jump Drives. If you haven't used Micro Jump Drives (MJD) here's a brief run down for ya. They can only be fit to battles...
- by Tabris Katz - at 2013.06.24 16:25:00
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130. Incorrect display of item icons in Market/Contracts - in Macintosh [original thread]
I already did, twice intact. The first time they suggest I try clearing my cache which we know doesn't work. The second time they responded saying Quote: We are already aware of this problem, and have added your bugreport to the existing issue...
- by Tabris Katz - at 2013.06.20 02:25:00
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131. Incorrect display of item icons in Market/Contracts - in Macintosh [original thread]
Has anyone found a way to fix this yet?
- by Tabris Katz - at 2013.06.16 16:04:00
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132. Incorrect display of item icons in Market/Contracts - in Macintosh [original thread]
I'm having the same issue with my MacBook Pro. I tried reinstalling the launcher but the problem continues.
- by Tabris Katz - at 2013.06.13 18:17:00
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133. Announcement:Unscheduled downtime - Sunday, June 2nd, 2013 - in EVE General Discussion [original thread]
Nevermind my post, just got on :) Thanks CCP for all your work fixing this! :)
- by Tabris Katz - at 2013.06.02 06:00:00
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134. Announcement:Unscheduled downtime - Sunday, June 2nd, 2013 - in EVE General Discussion [original thread]
U.S.A. Oregon It says "can't log in by means of Ip address 87.237.38.200 port 2600" I hope this is helpful.
- by Tabris Katz - at 2013.06.02 05:27:00
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